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Staff Software Engineer Distributed Simulation

Anduril Industries · Posted 108 days ago

RemoteWashington, DC$220K – $292KINTJINTPISTJISTPEngineeringHospitality
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About the Role

Anduril Industries is a defense technology company with a mission to transform U.S. and allied military capabilities with advanced technology. By bringing the expertise, technology, and business model of the 21st century's most innovative companies to the defense industry, Anduril is changing how military systems are designed, built and sold. Anduril's family of systems is powered by Lattice OS, an AI-powered operating system that turns thousands of data streams into a realtime, 3D command and control center. As the world enters an era of strategic competition, Anduril is committed to bringing cutting-edge autonomy, AI, computer vision, sensor fusion, and networking technology to the military in months, not years.

About the Role
We are seeking a Staff Software Engineer to lead our Distributed Simulation efforts. In this role, you will be responsible for building a new distributed simulation product to enable heterogeneous groups of robots to collaborate together across multiple physical sites. Ideal candidates will be comfortable at all stages of the product life cycle, from initial scoping of user requirements, to the architecture of a solution, to the implementation of that solution.

What You'll Do
You will be expected to use your prior expertise to make well-reasoned arguments for a design that accounts for:
• differing visions of “truth” on the server and client
• latency between clients and the server
• where to do GPU-intensive computation
• registering new robots with the network
• shipping software updates without compromising availability
• moving data across segregated networks
• monitoring of simulation state for post-exercise debugging and reporting

Required Qualifications
• Eligible to obtain and maintain an active U.S. Top Secret security clearance
• Recent (<2 years in the past) experience writing and maintaining software codebases with significant complexity
• Prior experience in distributed simulation, especially from writing network-based multiplayer games or from a similar defense context
• Experience as a tech lead and mentor for teams of at least 5 other engineers

Preferred Qualifications
• Strong engineering background from industry or school, ideally in areas/fields such as Computer Science, Software Engineering, Mathematics, or Physics
• 8+ years of software engineering experience including significant work in at least two of the following: C++, Golang, Java, Rust, Python
• Experience setting up CI/CD, metrics + logging infrastructure for a live service, and alerting
• Experience with cloud infrastructure: Docker, Kubernetes, Terraform, and AWS
• Experience with Nix

The salary range for this role is an estimate based on a wide range o

Personality Fit

This role is commonly a great fit for these MBTI types:

Job ID: cfca0756-f5f0-4f9f-906f-4b5ffc6e8e73

Posted via Remote OK

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