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Intermediate Gameplay Software Engineer

Blackbird Interactive · Posted 177 days ago

Remote Vancouver ENTPINTJINTPISTP Engineering
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About the Role

We’re looking for an intermediate gameplay engineer to help craft the core player experience in a proprietary engine. This role is focused on building DLC content for an established AAA universe, with an emphasis on new content and story progression tied to sci-fi themes. You will implement quest mechanics, gameplay systems, and progression features in close collaboration with designers, artists, and animators, owning work from prototype through ship. This role is remote-friendly in Canada, with Pacific time overlap required.

Personality Fit

This role is commonly a great fit for these MBTI types:

Job ID: 1e928735-58df-4d5d-9e8e-c44f8dd869f2

Posted via Remote OK

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